kick
Purpose: attack an opponent with a foot.
Synonyms: none
Synonyms: none
SYNTAX | EXAMPLES |
---|---|
1. kick <target> | 1. kick guard |
2. kick <target> <specifier> | 2. kick guard tall |
3. kick <specifier> <target> | 3. kick tall guard |
4. kick <n>.<target> | 4. kick 2.guard |
USE:
- Use form one when there's no possible ambiguity. In the example, there's only one guard in the current room.
- Use form two or three when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, etc.
- Use form two or three when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, etc.
- Use form four when there are many instances of <target> available, and you want to kick one of them in particular.
As with many other TriadCity commands, your expertise with the Kick Skill will determine how effective your attempts to use the Kick command will be.
Kick costs 25 energy points.
Complete command reference:
Player Command Reference home
Complete Player Command Reference