We've assembled a collection of resources we find unusually valuable. This is a curated list of sites we return to frequently, for their usefulness or simply general excellence. Note some of these are specifically resources for blind players, while others are more general but of unusually high quality.
Please use the fora to suggest others you believe stand out.
- audiogames.net, the leading community site for blind or visually-impaired gamers.
- Brass Lantern, "the Adventure Game Website".
- Colossal Cave Adventure, with a very nice Web GUI, by Matt Mastracci.
- Depression Quest, Zoe Quinn. A critically-acclaimed browser (non) fiction on the theme of coping with depression.
- The Dreamhold, Andrew Plotkin. An Interactive Fiction intended as an introduction to the genre.
- "Ethical considerations in gender-oriented entertainment technology", Melissa Chaika.
- Fallen London, Failbetter Games. A nifty browser-based "forking paths" game with gothic themes. ("Forty years ago, London was stolen by bats.")
- Feminist Frequency, Anita Sarkeesian. Superb site for feminist game criticism and anti-harassment activism.
- Game Studies: The International Journal of Computer Game Research.
- "Gender and Feminism in Online Games", Jennifer Jenson, Suzanne de Castell.
- Halt and Catch Fire, a great GUI-based ADVENT.
- Interactive Fiction, Wikipedia.
- MUD 1 / British Legends, Richard Bartle. The original multi-user dungeon which gave the genre its name.
- Mud 2, Richard Bartle's long-running successor to the original.
- Telehack, a crazy-rich simulation of the incipient Internet, then still called "ARPANet", circa 1985-1990. It includes dozens of online games of the era while simulating — simulating! — 26,000+ individual host computers!
- textadventures.co.uk has a large collection of accessible online text games.
- VipMUD, GMA Games. A MUD client specifically written for blind or VI players. It's Windows-only and integrates well with NVDA.