howl
Purpose: howl with rage at a person or thing, or life in general.Synonyms: none
SYNTAX | EXAMPLE | NATURAL LANGUAGE EXAMPLE |
---|---|---|
howl | howl | howl |
howl <thing> | howl statue | howl at the statue |
howl <thing> <qualifier> | howl statue red | howl at the red statue |
howl <qualifier> <thing> | howl red statue | howl at the red statue |
howl <n>.<thing> | howl 2.statue | howl at the second statue |
USE:
- Use form one to howl with rage.
- Use form two when there's no possible ambiguity. In the example, there's only one statue present.
- Use form three or four when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a blue statue, a red statue, etc.
- Use form three or four when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a blue statue, a red statue, etc.
- Use form five when there are many instances of <target> present, and you want to howl at one of them in particular.
As is typical of most TriadCity commands, Howl searches for <thing> in a specific order, starting with the room you're in, then your worn or wielded equipment, then your inventory. So, if there's a box in the room, and a box in your inventory, the command "howl box" will refer to the one in the room, not your inventory. You'd need to use "howl 2.box" for the latter.
Unlike certain other social commands, Howl cannot be parameterized with an intensifying adverb or other modifier.
Of course, we've been tempted to add a "howl ginsberg" parameter which would recite the poem Howl. Maybe we did. Maybe we will.
Complete command reference:
Player Command Reference home
Complete Player Command Reference