attack
Synonyms: kill
SYNTAX | EXAMPLES |
---|---|
1. attack <target> | 1. attack guard |
2. attack <target> <specifier> | 2. attack guard tall |
3. attack <specifier> <target> | 3. attack tall guard |
4. attack <n>.<target> | 4. attack 2.guard |
USE:
- Use form one when there's no possible ambiguity. In the example, there's only one guard in the current room.
- Use form two or three when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, a skinny guard, etc.
- Use form two or three when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a tall guard, a short guard, a skinny guard, etc.
- Use form four when there are many instances of <target> present, and you want to attack one of them in particular.
Unlike weapon-specific violence commands, Attack figures out for you the optimal command for the weapon you're wielding, and calls it. Or calls Hit if you're wielding nothing.
When you Attack something, you initiate a fight which may or may not turn out to have lethal consequences, depending on whether you're also wielding a weapon; whether your opponent is wielding a weapon; and whether you possess the Incapacitate Skill to sufficient degree to control your violence.
In TriadCity, violence nearly always causes alignment drift toward evil. It's possible to become very evil very fast if you initiate lots of attacks.
There are many conditions which could prevent you from being able to attack a particular target. You may be too tired, or paralyzed, or unable to perceive the target. The Game channel will inform you of the outcome of your command.
Unlike most other TriadCity commands, there is no specific Attack Skill that will determine how effective your attempts to use the Attack command will be. Since Attack forwards to a specific weapon command or to Hit, you'll need the Skill which is appropriate for that.
Complete command reference:
Player Command Reference home
Complete Player Command Reference