shove

Purpose: shove a person or thing.
Synonyms: none

SYNTAX EXAMPLES
1. shove <thing> 1. shove statue
2. shove <thing> <qualifier> 2. shove statue red
3. shove <qualifier> <thing> 3. shove red statue
4. shove <n>.<thing> 4. shove 2.statue

USE:

  1. Use form one when there's no possible ambiguity. In the example, there's only one statue present.
  2. Use form two or three when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a blue statue, a red statue, etc.
  3. Use form two or three when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a blue statue, a red statue, etc.
  4. Use form four when there are many instances of <target> present, and you want to shove one of them in particular.

As is typical of most TriadCity commands, Shove searches for <thing> in a specific order, starting with the room you're in, then your worn or wielded equipment, then your inventory. So, if there's a box in the room, and a box in your inventory, the command "shove box" will refer to the one in the room, not your inventory. You'd need to use "shove 2.box" for the latter.

Unlike certain other social commands, Shove cannot be parameterized.


Social commands:

Player Command Reference home
Complete Player Command Reference