scowl

Purpose: scowl at an individual or thing, or life in general.
Synonyms: none

SYNTAX EXAMPLES
1. scowl 1. scowl
2. scowl <thing> 2. scowl statue
3. scowl <n>.<thing> 3. scowl 2.statue
4. scowl <modifier> 4. scowl angrily
5. scowl <thing> <modifier> 5. scowl statue angrily
6. scowl <modifier> <thing> 6. scowl angrily statue
7. scowl <modifier> <n>.<thing> 7. scowl angrily 2.statue
8. scowl <n>.<thing> <modifier> 8. scowl 2.statue angrily

USE:

  1. Use form one to scowl indiscriminately, for instance at life in general.
  2. Use form two when there's no possible ambiguity. In the example, there's only one statue present.
  3. Use form three when there are many instances of <thing> present, and you want to scowl at one of them in particular.
  4. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  5. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  6. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  7. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
  8. Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.

As is typical of most TriadCity commands, Scowl searches for <thing> in a specific order, starting with the room you're in, then your worn or wielded equipment, then your inventory. So, if there's a box in the room, and a box in your inventory, the command "scowl box" will refer to the one in the room, not your inventory. You'd need to use "scowl 2.box" for the latter.

Scowl can be modified with an arbitrary word of your choice. Usually you'll use an intensifying adverb as shown in the examples above. Note that Scowl does not use this modifier as a search specifier when looking for <thing>. Instead Scowl displays this modifier via the Game channel. Thus you can "scowl intently", "scowl moodily,", and so on. You can also "scowl 18373649" or "scowl toothpaste-like", so, please don't. It's up to you to get the syntax right.


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