poke
Synonyms: none
SYNTAX | EXAMPLES |
---|---|
1. poke | 1. poke |
2. poke <thing> | 2. poke statue |
3. poke <n>.<thing> | 3. poke 2.statue |
4. poke <modifier> | 4. poke affectionately |
5. poke <thing> <modifier> | 5. poke statue affectionately |
6. poke <modifier> <thing> | 6. poke affectionately statue |
7. poke <modifier> <n>.<thing> | 7. poke affectionately 2.statue |
8. poke <n>.<thing> <modifier> | 8. poke 2.statue affectionately |
USE:
- Use form one to do an acrobatic air-poke of nothing in particular.
- Use form two when there's no possible ambiguity. In the example, there's only one statue present.
- Use form three when there are many instances of <thing> present, and you want to poke one of them in particular.
- Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
- Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
- Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
- Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
- Use forms four through eight to add a modifier, typically an intensifying adverb, to the verb.
As is typical of most Midgaard commands, Poke searches for <thing> in a specific order, starting with the room you're in, then your worn or wielded equipment, then your inventory. So, if there's a box in the room, and a box in your inventory, the command "poke box" will refer to the one in the room, not your inventory. You'd need to use "poke 2.box" for the latter.
Poke can be modified with an arbitrary word of your choice. Usually you'll use an intensifying adverb as shown in the examples above. Note that Poke does not use this modifier as a search specifier when looking for <thing>. Instead Poke displays this modifier via the Game channel. Thus you can "poke greedily", "poke sarcastically,", and so on. You can also "poke 18373649" or "poke toothpaste-like", so, please don't. It's up to you to get the syntax right.
Complete command reference:
Player Command Reference home
Complete Player Command Reference