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bodypierce

Purpose: pierce a character's ear or other pierceable body part.
Synonyms: none
NLP Enabled? yes

SYNTAX EXAMPLES
1. bodypierce <target> <location> 1. bodypierce guard ear
4. bodypierce <n>.<target> <location> 4. bodypierce 2.guard ear

USE:

  1. Use form one when there's no possible ambiguity. In the example, there's only one guard in the current room.
  2. Use form two when there are many instances of <target> available, and you want to bodypierce one of them in particular.

There are many conditions which could prevent you from being able to bodypierce a particular target. You may be too tired, or paralyzed, or unable to perceive the target. The Game channel will inform you of the outcome of your command.

As with many other TriadCity commands, your expertise with the BodyPierce Skill will determine how effective your attempts to use the BodyPierce command will be.

Because the command is enabled for "natural language" parsing, you can use all kinds of variations and still be understood. "Bodypierce the second guard", "body pierce the 2nd guard", "body pierce 2nd guard", "bodypierce 2.guard" and many others will all do fine.


Cosmetologist commands:

     
     
     

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"It's time for games to move on from only teaching patterns about territory, aiming, timing, and the rest. These subjects aren't the preeminent challenges of our day."
— Raph Koster, A Theory of Fun For Game Design (info)