How to Play TriadCity

The TriadCity Players' Guide

Items

Items are physical things you interact with in any number of ways. Depending on what they are, you might buy or sell them, eat or drink them, wear them, get or give them, hit or heal somebody with them, carry other Items in them, or really do an infinity of other possible things with them.

These are some of the most basic Item types you'll interact with:

  1. Clothing. There are 40 locations on your body where Items of clothing can be worn:
    • Head. Hats, headbands, shawls, etc. 1 Item worn at a time.
    • Face. Glasses, bandannas, goggles, etc. 1 Item worn at a time.
    • Ears. Hearing aids or other prosthetics. 2 Items worn at a time.
    • Nose. Scent enhancers or other prosthetics. 1 Item worn at a time.
    • Neck. Scarves, cloaks, necklaces, pendants, etc. 2 Items worn at a time.
    • Body. Shirts, bullet-proof vests, etc. 1 Item worn at a time.
    • Back. Backpacks, papooses, etc. 1 Item worn at a time.
    • Arms. Sleeves, bracers, etc. 1 Item worn at a time.
    • Wrists. Bracelets, trinkets, etc. 4 Items worn at a time.
    • Hands. Gloves, gauntlets, etc. 1 Item worn at a time.
    • Fingers. Rings, etc. 4 Items worn at a time.
    • Waist. Belts, sashes, holsters, sheathes, etc. 1 Item worn at a time.
    • Legs. Pants, greaves, etc. 1 Item worn at a time.
    • Feet. Shoes, boots, etc. 1 Item worn at a time.
    • Over all. Coats, etc. 1 Item worn at a time.
    • Pierced ears. Rings, studs, etc. 4 Items worn at a time. Must be pierced first.
    • Pierced eyebrows. Rings, studs, etc. 2 Items worn at a time. Must be pierced first.
    • Pierced nose. Rings, studs, etc. 2 Items worn at a time. Must be pierced first.
    • Pierced lips. Rings, studs, etc. 2 Items worn at a time. Must be pierced first.
    • Pierced navel. Rings, studs, etc. 2 Items worn at a time. Must be pierced first.
    • Pierced tongue. Studs, etc. 1 Item worn at a time. Must be pierced first.
    • Held. Torch, key, etc. 1 Item held at a time.
    • Wielded. Weapon. 1 Item wielded at a time.
  2. Food, in very many varieties. Some food is better than others: it'll lessen your hunger, provide more nutrition, while filling you less. In TriadCity it's possible to stuff yourself full of junk food and die of starvation: see food tips for more info.
  3. Drink, also in many varieties. Like food, some drink is better than others.
  4. Containers, of many varieties. Simple bags abound; but there are more elaborate backpacks, including versions which neutralize gravity.
  5. Weapons, of many varieties. Most are useless without first learning the appropriate Skill. Many are non-lethal; we think this is a TriadCity innovation.
  6. Musical instruments, watches, thermometers, GPS receivers, PDAs, binoculars, cell phones, keys, money, insect repellant... You get the idea.

Items in TriadCity will decay if unused. Those stored away inside player houses storage sheds, or hoards of one kind or another have various chances of slowly disappearing. The more rare, valuable, or difficult an Item is to find, the less likely to decay. Specialized containers such as safes have the ability to prevent this decay from happening. If you own Items which to you are irreplaceable, it's a good idea to store them in these.

Note that you can take TriadCity Items out of the TriadCity World. TriadCity Items taken into Midgaard will have their attributes and other properties changed in subtle or not-so-subtle ways, meaning, those +str gauntlets you bought at Allworthy's may do nothing for you in Midgaard. Be mindful of the consequences of journeys through the Multiverse.

Players' Guide TOC

Not yet a member? Get started today!