How to Play TriadCity
The TriadCity Players' Guide
Tips & Tricks: File a Will
Designating an heir is a good idea. Death being final and all.
To do so you must satisfy a couple of preconditions. You have
to be in a location which includes a Notary's CityNet terminal.
And you have to have in your inventory a Notary's certificate.
You've already figured out that doing these things requires
Once you're ready, use the
You can change your designated heir as many times as you like.
Just use the Will command again. Each subsequent use updates your
designation with your new choice.
Make sure to keep your will current. If your designated heir is dead,
your will won't be useful. Stuff like that.
Players' Guide TOC
Not yet a member? Get started today!
© 1999 - 2023 SmartMonsters, Inc. All Rights are Reserved.
TriadCity is a registered trademark of SmartMonsters, Inc.
"Burroughs's zone, or interzone, is a vast, ramshackle structure in which all the world's architectural styles are are fused and all its races and cultures mingle .... Sometimes it is located in Latin America or North Africa, sometimes (as in The Ticket That Exploded, 1962) on another planet, sometimes (as in Cities of the Red Night,, 1981) in a lost civilization of the distant past. By contrast, Alasdair Gray's zone (in Lanark, 1981), a space of paradox modeled on the Wonderland and Looking-glass worlds of the Alice books, has been displaced to the ambiguous no man's land between cities .... Pynchon's zone is paradignmatic for the heterotopian space of postmodernist writing .... Here ... a large number of fragmentary possible worlds coexist in an impossible space which is associated with occupied Germany, but which is in fact located nowhere but in the written text itself." — Brian McHale, Postmodernist Fiction ( info)