TriadCity Message of the Day

The violence system has been enhanced in several ways, some of which will be more subtle than others.

Probably the most noticeable change is that attackers will enjoy a considerable first-strike advantage over opponents who are unprepared. For example, a character attacked in their sleep is at big disadvantage. This "first strike" bonus can give attackers a "free" turn of violence, in addition to enhanced damage against the unsuspecting.

One lesson for y'all is: be careful where you sleep. You're not the only one who might take advantage of this attack bonus under certain circumstances.

Many of these changes were to enable Thief Role specifics, such as the ability to attack from hiding. But everyone with sharp eyes should be able to see differences from the old system.

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