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Poobah
TriadCity Character
Of course, nothing in TC is ever going to be "complete". So we'll just say that in the last couple weeks, much of the Park NW has become "complete for now".

Newly finished: The Gardener's Cottage; the Children's Playground; Labyrinth Dell; the Hedge Maze. Under construction: the Tree of Life; the Children's Pirate Ship; the Royal Gardens; shops around the White Plaza; the Labyrinth. Ask Mark to fill you in on the many code enhancements written in support.

Bartle quotiet: E80, A67, S47, K7. TriadCity characters: Mark, Poobah, Occam, Abelard.
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Mark
TriadCity Character
I'll try to get maps online soon, so the names of these places will make better sense.

Recent code work centers on Skills, including learning and teaching; and "Affects", which are quantitative results of things like Spells, fights, eating things that make you smart, and so on.

What this all means is that we're working to get the game readier for larger numbers of alpha testers. Purpose is to complete enough of the game system for alpha types to have more to do than just chat, wander, and explore. Hopefully, you'll be able to actually begin growing your characters.

Look for these enhancements to go online in batches every few days.

--Mark

Bartle quotiet: E80, A67, S47, K7. TriadCity characters: Mark, Poobah, Occam, Abelard.
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Mark
TriadCity Character
Maps are up. Well...early, not-so-spiffy ones are up. Use the link at left.

--Mark

Bartle quotiet: E80, A67, S47, K7. TriadCity characters: Mark, Poobah, Occam, Abelard.
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