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improved Mobile movement  XML
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TriadCity Character
The logic driving Mobile (automata) movement has been upgraded to be slightly smarter. Most of them won't double-back very often to a room they just left. That ping pong ball room-1 --> room2 --> room1 --> room2 behavior was bugging me.


Bartle quotiet: E80, A67, S47, K7. TriadCity characters: Mark, Poobah, Occam, Abelard.
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