How to Play Midgaard
The Midgaard Players' Guide
Etiquette: donate for newbies
While Midgaard's a friendly place for players, it can
be tough to get started.
It's up to you to help the noobs. Please use the
Donate
command to contribute spare fruit, loaves of bread, and the other stuff you bump into.
Donations go straight to the Donation Room at the Temple, and are much appreciated
by the young and property-less! 😊
Players' Guide TOC
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"Burroughs's zone, or interzone, is a vast, ramshackle structure in which all the world's architectural styles are are fused and all its races and cultures mingle .... Sometimes it is located in Latin America or North Africa, sometimes (as in The Ticket That Exploded, 1962) on another planet, sometimes (as in Cities of the Red Night, , 1981) in a lost civilization of the distant past. By contrast, Alasdair Gray's zone (in Lanark, 1981), a space of paradox modeled on the Wonderland and Looking-glass worlds of the Alice books, has been displaced to the ambiguous no man's land between cities .... Pynchon's zone is paradignmatic for the heterotopian space of postmodernist writing .... Here ... a large number of fragmentary possible worlds coexist in an impossible space which is associated with occupied Germany, but which is in fact located nowhere but in the written text itself." — Brian McHale, Postmodernist Fiction (info )