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Variable Comm Channels?  XML
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TriadCity Character
I thought an interesting role/alignment feature would be to have seperate comm/chat channels for each. It could be a skill for the roles, and perhaps a reward for particulary evil/good behavior in the case of alignments. Investigators(or even reporters) could one day be able to intercept tells or whispers and perhaps thieves could use their role skill to talk and remain undetected. Who knows when the TC type Patriot act appears, and even saying anything dissenting in the NE third will get you put on Crimenet. Just an idea and a few examples, anyone have thoughts?
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