point

Purpose: point to a person, thing, or nowhere in particular.
Synonyms: none

SYNTAX EXAMPLES
1. point 1. point
2. point <thing> 2. point statue
3. point <thing> <qualifier> 3. point statue red
4. point <qualifier> <thing> 4. point red statue
5. point <n>.<thing> 5. point 2.statue

USE:

  1. Use form one to point nowhere in particular.
  2. Use form two when there's no possible ambiguity. In the example, there's only one statue present.
  3. Use form three or four when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a blue statue, a red statue, etc.
  4. Use form three or four when more information is needed to interpret the command — that is, there's more than one possible target by the same name to which the command could be applied. In the example, there's a blue statue, a red statue, etc.
  5. Use form five when there are many instances of <target> present, and you want to point to one of them in particular.

As is typical of most Midgaard commands, Point searches for <thing> in a specific order, starting with the room you're in, then your worn or wielded equipment, then your inventory. So, if there's a box in the room, and a box in your inventory, the command "point box" will refer to the one in the room, not your inventory. You'd need to use "point 2.box" for the latter.

Unlike certain other social commands, Point cannot be parameterized.


Complete command reference:

Player Command Reference home
Complete Player Command Reference