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Color values spoken for health, energy, hunger and thirst.  XML
Forum Index » Blind and Visually Impaired Players
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Mark Phillips


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Joined: 1969.12.31 00:00:00
Messages: 1704
Location: Watsonville, CA
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The GUI displays current values for health, energy, hunger and thirst in a color-coded way, which allows them to be quickly understood.

The talking UI now speaks the color values, along with their associated numbers. So, entering the "health" command will result in something like this: "Your health is currently green: 426 of 433".

“Green” means ok, “yellow” means starting to get edgy, “red” means fix it.

This brings the talking UI into conformity with the GUI and the Player Guide for these values.

This message was edited 2 times. Last update was at 2014.10.31 06:04:50


Bartle quotiet: E80, A67, S47, K7. TriadCity characters: Mark, Poobah, Occam, Abelard.
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