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Now Hiring: Game Designer in Residence  XML
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Mark Phillips


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Joined: 1969.12.31 00:00:00
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Location: Watsonville, CA
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Full job posting.

Wednesday, July 18, 2012

The Center for Games and Playable Media is in search of a talented game designer with a portfolio of interesting games for a new position, the Game Designer in Residence. Like an Artist in Residence, the game designer will continue to work on personal projects as well as contribute to the academic environment with a mix of teaching duties, offering feedback and critique, collaborating on research opportunities, and providing design guidance.

The full job posting is here:

The Center for Games and Playable Media (CGPM) invites applications from outstanding game designers for the position of Game Designer in Residence at UC Santa Cruz. The Game Designer in Residence has two main roles: (1) individual game design research developing innovative interactive works, and, (2) participation in the academic community of the Center at several levels, most notably by teaching undergraduate level courses focused on game design.

In research, the Game Designer in Residence creates original game design concepts which are then realized
into working games. The Game Designer in Residence will also work collaboratively with faculty and graduate students on experimental research games. Activities may also include software engineering, as well as providing critical feedback and design guidance. The Game Designer in Residence may also contribute design ideas and provide feedback to games being developed as part of externally funded research projects

Bartle quotiet: E80, A67, S47, K7. TriadCity characters: Mark, Poobah, Occam, Abelard.
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