The SmartMonsters Bookstore
SmartMonsters' games are not for everyone. We write for
adults with fairly rich educational and cultural backgrounds.
We assume our players like to read, and know how to type. We don't
write for kids. If this sounds like you, welcome!
to read our essay, "Can a Game be Literature?"
The works listed here have all been used in some way as
our flagship game.
why buy through us?
| bookstore home
Books About Linux & UNIX
Free for All: How LINUX and the Free Software Movement Undercut the High-Tech Titans, Wayner, HarperBusiness 2000
Hardening Linux, James Turnbull, Apress 2005
Solaris Internals(TM): Solaris 10 and OpenSolaris Kernel Architecture (2nd Edition), Richard McDougall, Prentice Hall PTR 2006
The Cathedral and the Bazaar: Musings on Linux and Open Source by an Accidental Revolutionary, Raymond, O'Reilly 1999
The Design of the Unix Operating System, Bach, Prentice Hall 1987
The Unix Operating System, 3d ed., Christian / Richter, Wiley 1993
UNIX System Administration Handbook 3d ed., Nemeth, et al, Prentice Hall 2000
Understanding the Linux Kernel, Third Edition, Bovet / Cesati, O'Reilly 2005
© 1999 - 2019 SmartMonsters, Inc. All Rights are Reserved.
"Science fiction, like postmodernist fiction, is governed by the ontological dominant. Indeed, it is perhaps the ontological genre par excellence. We can think of science fiction as postmodernism's noncanonized or "low art" double, its sister-genre in the same sense that the popular detective thriller is modernist fiction's sister-genre." -- Brian McHale, Postmodernist Fiction ( info)